3D representation of a line


I want  to represent a Ray(com.jme.math) using a Line(com.jme.scene.Line);

btw I don't understand javadoc…

I just want a Line with origin in myray.getOrigin() with myray.getDirection() direction.


I made it by myself, thank you  :smiley:

Any reply is encouraged cause it could be useful  :slight_smile:

A test that does just this is TestOBBPick.  Everytime you click, the Line is updated to reflect the current Pick line.

Thanks renanse :slight_smile:

Pick ray, I meant.  ://