I found a 3ds model of a banana tree online and the textures for it are located in 3 separate image files.
is there a way i can load the model with the textures with jme?
aha i figured it out, i was supposed to use the ResourceLocatorTool
I found a 3ds model of a banana tree online and the textures for it are located in 3 separate image files.
is there a way i can load the model with the textures with jme?
aha i figured it out, i was supposed to use the ResourceLocatorTool