Ok, I’ve been trying different combinations of import/export for a week now and I cant get my 3ds model textures to display right.
I created the model in Lightwave 8 → exported to 3ds → looks fine in Max2.5.
I convert to JME format and it’s all wrong.
It looks like a similar problem someone post about the texture not repeating.
ps. I have screnshots but how can I post them?
"furious_styles" wrote:
ps. I have screnshots but how can I post them?
you can try posting them without [ url], it will forst them to copy/paste them.
before :
after:
"Badmi" wrote:
"furious_styles" wrote:
ps. I have screnshots but how can I post them?
you can try posting them without [ url], it will forst them to copy/paste them.
Please ignore this post, my computer was not functioning properly and displayed your post wrong,use the [ img] tag (like you did).
By the way, i can not get your pictures.
before
after
I updated a 3ds converting file. Update and try again. Some texturing won’t look totally correct yet though because textures aren’t scaled. Also, make sure the original texture is a power of 2.
Worked like a charm!
Thanks