Animation sampling (Ogremax exporter)


I export my models from 3dsmax using the free version of OgreMax, which allows up to 5 mesh animations. My meshes certainly have more than the allowed limit, so I’m looking to kind of overcome the limit - at least for now, because I don’t want to spend $250 just to play around. :wink: I am thinking about using the “Extract sub animation” tool, but here’s the story:

My model’s animation timeline has 4165 frames. When I export it to OgreXML, I use the default sampling setting, which apparently is 0.25 s/sample. Now, when I load the model into JME, I can see that the “Extract sub animation” dialog displays only 551 frames.

Why is it like that?