Animations are extremely distorted when imported into JME

The output (via xbuf, xbuf bake animation and applied modifier (except armature) on export) from Blender 4.74.

I didn’t see the difference with the play in blender.

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Question: Why is it Blender 4.7 - isn’t that a very old version??

Have fun,

That would be a version of the future!!! I guess he meant 2.74

Yeah I think that animation might have gotten screwed up (in the blend file) before I sent it to you, anyways I think I might have fixed it this time. Permanently. I am 75% sure I fixed it for good