I am trying to get a 64x64 texture to repeat on a box where each face is size 128x128. Ideally you should be able to see the texture repeat 4 times on each face. Yet all i can get it to do is strech fo fit the face no matter what size I make it.
box = new Box("Block", new Vector3f(0,0,0), new Vector3f(128f,256f,128f));
rootNode.attachChild(box);
TextureState ts = display.getRenderer().getTextureState();
ts.setEnabled(true);
Texture t1 = new Texture();
t1.setWrap(Texture.WM_WRAP_S_WRAP_T);
t1 = TextureManager.loadTexture(
Main.class.getClassLoader().getResource(
"data/tile.jpg"),
Texture.MM_LINEAR,
Texture.FM_LINEAR,
true);
ts.setTexture(t1, 0);
box.setRenderState(ts);
I assume it has to do with the wrap, but nothing seems to change when i edit these values. Am I doing it in the wrong order? Am I forgeting to update it somewhere? Or am I on the wrong track altogether? :?