very cool man!!! i will have to go through this :), do you think you could add all the other images with the image tag? that would help a lot. Thanks again!!
This should also be made into a separate jME wiki tutorial, its awesome stuff!!
Very cool! This is a very good follow-up to the external:blender wiki page you already linked to. The only thing that’s specific to jME is the export, but it’s still very relevant as an example for what developers should expect in terms of expertise and workload necessary to make a model themselves, so we could use one of these articles on our own site.
We are probably going to simplify our blender articles in the near future by moving this stuff to a root /blender category and splitting up the topics a bit, but for now you can make a new page here:
I am bookmarking this, hopefully with the experience gained I can make some progress on the assets for my game: currently my artistic skill extends to using cube geometries as zombies
May the meandering river that is your life stay calm and gentle; a world of thanks
@wezrule said:
very cool man!!! i will have to go through this :), do you think you could add all the other images with the image tag? that would help a lot. Thanks again!!
This should also be made into a separate jME wiki tutorial, its awesome stuff!!
wow, 40 images to load could be hard for some of people :D
@erlend_sh said:
Very cool! This is a very good follow-up to the external:blender wiki page you already linked to. The only thing that's specific to jME is the export, but it's still very relevant as an example for what developers should expect in terms of expertise and workload necessary to make a model themselves, so we could use one of these articles on our own site.
We are probably going to simplify our blender articles in the near future by moving this stuff to a root /blender category and splitting up the topics a bit, but for now you can make a new page here:
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:external:blender-example
Link to that from the external:blender page.
yes, it's more blender than JME about. but assuming that blender is tool for JME, then everything is good.
something like 3d Tools Category would be fine, true.