CharacterControl on CharacterControl collision

in jbullet CharacterControl ignored collisions with other CharacterControls, that was one of the reasons the BCC was developed, this still seems to be true for minie, I haven’t upgraded the the newest version of minie yet can anybody else confirm this, I already know a workaround but was kinda hoping to not have to do that, will be moving to the current jme3 and minie release in the coming days so I am just wondering