For already a quite long time, there has been a graphical glitch in my game, but I haven’t been able to find it’s cause, so today I’ve decided to finally ask about it.
When I am close to an object (can be anything: a wall, the surface of the water, or like in the screenshot, a tree, and everyhting else), a part of the text layer of the GUI is cut off.
The GUI is made mostli with nifty GUI, and the bug only happens to that part of the GUI made with nifty GUI. It happens to all text that is within a certain distance from the closest polygon, and only to the text. stuff like buttons will remain fully drawn when their text is cut off.
Does anyone know how this can be fixed?