Colliding a TerrainQuad with a BoundingVolume does not return a geometry?

Hi, I’m trying to collide a TerrainQuad with a BoundingVolume but my app crashes because the CollisionResult does not inherit a geometry. The same exact code works for anything else than a TerrainQuad on my scene (e.g.: colliding a Cube with a BoundingVolume). Therefore, I tried to swap the BoundingVolume for a Ray cast from the camera and it fixes the problem. Is this intended behavior from JME3 to not bind any geometry in the CollisionResult? Just wondering if it’s me or what…

Thx! :smiley: