Hello dear community,
today I want to present you the game I worked on the last 1.5 years.
The game is called “Crucified”. It is a network-based multiplayer horror game for two players. One player plays as the survivor and the other one becomes the monster. The goal of the survivor is to find and destroy all artifacts which can be found all around the map at special locations. The monster dies when all artifacts are destroyed so the the monster has to kill the survivor before it’s to late for him.
A beautiful tropical island at night is the showcase for this game. The map consists of beaches, small dense jungles and caves. A lot of hours has been spent to design this world. The following screenshots show some places on the map. But feel free to explore the world yourself.
The monster has to kill the survivor by throwing fireballs at him. The monster also can not see the artifacts due to tactical reasons but he has one special skill: Every 30 seconds the monster can see where the player is for a few seconds.
In order to survive the game the survivor has to destroy all artifacts which can be found all around the map. The survivor only has a headlamp to light the world if necessary. The artifacts are magical crosses which can not be seen by the monster. The survivor has to pick them up and has to throw them into the ruins container which also can be found all around the map. But only one artifact can be destroyed in one ruin. The following screenshot shows such as ruin already with an destroyed cross (artifact).
Some background information
Unfortunately, the game did not become the game I originally thought about. It actually changed completely in gameplay, setting and game design in general. However, I learned a lot from it during development phase. I am just thinking about all the new technologies I discovered, for example Zay-Es by @pspeed or the world of shaders where @nehon was a great tutor for me.
However, I am glad to have this project “finished” even though it did not become the game I originally wanted to make. But I wanted it to be finished before the next semester at university starts so I can fully focus on my education again.
Got interested and want to play the game?
Here is the trailer I made one week ago. The video shows some gameplay scenes.
If you want to play the game, take a friend and download the game here:
Since it was only me developing the game there might be bugs, errors, or other issues I did not discovered yet. Feel free to report them here or on GitHub.
Very thanks to…
… @janvonpichowski and @8Keep123 which actively supported me during development.
… the whole community which is so great and always willing to help! I love you all! Out of my head I want to thank @pspeed, @nehon, @Darkchaos, @MoffKalast and a lot more helpful monkeys!
Take care of you monkeys