Cull settings on a Dome

Im trying to make a Bowl ( normal breakfast cereal type bowl ) out of a Dome, but i seem to have missed the plot on culling.



i need to view the back ( inside the bowl ) as it is an upturned bowl ( rotated 180

CullState cullState = display.getRenderer().createCullState();

cullState.setCullMode(CullState.CS_NONE);

bowl.setRenderState(cullState);

Thanks Mr C.



Have the cull state in already, think the issue is that its inheriting something from a parent cause when i detach it from the main scene and put it into the editing node ( in edit placement ) the bowl looks as intended.



Ill post up a screeny a bit later or post the reason when found


you have that cullstate set on the bowl? in what way does it look wrong?

Make sure you've updated your renderstates as well.