Bezier Curves are finished… finally. There is a com.jme.curve.Curve and com.jme.curve.BezierCurve class as well as a com.jme.test.curve.TestBezierCurve app.

This should allow for some pretty cool control schemes. Cinematic camera etc.

I still need to add a way of getting the orientation so the camera to turn with the curve as well as create a controller class.

I’m going to skip spline curves for now, as I’m sick of curves.

Play with it and let me know if it works for you.

Ok, orientation is working. The test now has a box that follows the line, adjusting it’s orientation along the way.

Documenting it and creating a controller is next…