Hello everyone. Instead of spamming the Screenshot thread I will post updates on this topic
I now have floors working and made some minor improvements while I am tackling a few bugs. Then I can finally start going to UI and Levels (speeds)
Edit : name is now Depthris
14 Likes
I added a slightly modified version of the outliner from the library:
https://library.jmonkeyengine.org/#!entry=24022%2F5246c9ac-3f4c-4a5d-9fb0-470eb4026246
The outlines allows the player to see the falling piece through the already placed pieces.
Also, the player can now rotate when the piece is hugging walls when possible.
5 Likes
A bit of a fight on how to utilize properly Unity UI assets on Lemur but I am getting the hang of it now.
Also testing a skybox to add a space feel.
And a bug that needs to be fixed that happens sometimes when you clear multiple floors, lol
Edit : Bug is now fixed
7 Likes
sgold
June 2, 2023, 4:55pm
4
I’m impressed by your work.
Perhaps it’s just me, but when I read “JME Blocks 3D” I automatically think of Remy’s voxel-world library .
Is it too late to change the name of your project?
1 Like
It is not too late. It is a tentative title (or internal project name) as I am still developing the game. Once I am close to release I will give it an official name.
1 Like
I also think of a library so it’s not just sgold
1 Like
sgold
June 2, 2023, 10:15pm
8
It’s an evocative name. I like it.
1 Like
pspeed
June 3, 2023, 12:20am
9
It’s a much better, much less confusing name. A little tricky to pronounce but it’s unique and has instant SEO.
Nicely done.
2 Likes
Testing the UI that indicates the floors that are not empty
7 Likes
A new Blockout. nice work
1 Like
Added the option to use textures instead of colored blocks if anyone wants to.
2 Likes
After some time and feedback from some people the following changes were made:
The floors bar was changed to a Danger bar that grows in percentage and changed color from green (ok) to red (uh oh)
There is a pause menu that allows to change volumes
There is a game over panel with the option to restart the game or go to main menu
there is a preview of the next piece using Render to Texture
Much more
5 Likes
I released an early access of the game on itch.io .
Working on other features now, like gamepad support in the meantime
8 Likes
Gamepad support is now added and up on itch io.
It supports Xbox One/Series and PS4/5 controllers at the moment (what I have), and made some minor fixes here and there.
Working towards the Steam release will give info about it soon
6 Likes
A trailer I came up with with my little knowledge of shotcut and some editing
6 Likes
Congratulations on being able to release a finished product
3 Likes
The game is coming to Steam soon
I am currently trying Steamworks4j to add leaderboards to it. and perhaps more integrations in the future
15 Likes
pspeed
September 7, 2023, 1:45am
19
Let us know how that goes!
4 Likes
Will I be able to play it on Steamdeck?