Hello folks,
I made huge progress this month adding angular and linear joint for soft-rigid and soft-soft bodies.
It’s was a big chunk of work because bullet softbody joints do not work as rigid ones so i had to think of a bit of workaround to make them seamless to you. And it’s work pretty well, I still didn’t figure out how to use pivotA & pivotB from classic joint.
More informations can be found on the wiki page, which is still in early writing stage, so feel free to add your tips.