Failed to create display error in starting jmonkeybuilder 1.8

I installed jmonkeyBuilder 1.8.0.msi and when I run it shows this error:

Failed to create display
RendererException: OpenGL 2.0 or higher is required for jMonkeyEngine

how can I solw it?

https://yadi.sk/i/Y9keVRXd3XAJnz

Does the version 1.7.2 work on your machine?

I used 1.3

what is 1.3?

vrsion of jmonkeyBuilder

so the version 1.3 works, right?

yes

which graphics card do you have on your manchine?

Name NVIDIA GeForce GTX 960M
PNP Device ID PCI\VEN_10DE&DEV_139B&SUBSYS_1D8D1043&REV_A2\4&77C4408&0&0008
Adapter Type GeForce GTX 960M, NVIDIA compatible
Adapter Description NVIDIA GeForce GTX 960M
Adapter RAM (1,048,576) bytes
Installed Drivers C:\WINDOWS\System32\DriverStore\FileRepository\nvamwu.inf_amd64_d4715679184092a8\nvd3dumx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvamwu.inf_amd64_d4715679184092a8\nvwgf2umx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvamwu.inf_amd64_d4715679184092a8\nvwgf2umx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvamwu.inf_amd64_d4715679184092a8\nvwgf2umx.dll
Driver Version 21.21.13.6909
INF File oem54.inf (Section124 section)
Color Planes Not Available
Color Table Entries Not Available
Resolution Not Available
Bits/Pixel Not Available
Memory Address 0xDE000000-0xDF0FFFFF
Memory Address 0xC0000000-0xD1FFFFFF
Memory Address 0xD0000000-0xD1FFFFFF
IRQ Channel IRQ 4294967280
Driver c:\windows\system32\driverstore\filerepository\nvamwu.inf_amd64_d4715679184092a8\nvlddmkm.sys (21.21.13.6909, 13/12 MB (13,754,936 bytes), 14/12/1395 07:05)

are you shure that you launch jMB using nvidia card, not intel graphics?

no
but now I try jmonkeyBuilder 1.7.3 and it works correctly.

hm, could you try to launch 1.8.0 from terminal? I want to see full exception of this problem…

any news?

I removed jmb version 1.8 and installed 1.7.3.
but in JMB 1.7.3 when I want to convert a .blend file with some texture packed in it , to j3o it shows missing texture.

https://yadi.sk/i/HVJrZl7H3XENKd

https://yadi.sk/i/izJIB3bp3XEQb4

It isn’t good option to store textures inside a .blend file, I think your textures should be separated in your asset folder.

The same problem before and after updating my driver. I checked the supported OpenGL version and it was 4.3 @javasabr does it from jme or jmonkeybuilder?
Capture
Capture2

Checked where?

On the web or by running a GL extension viewer on your system?

by this program Geeks3D GPU Gaps Viewer and another program
https://support.getmyo.com/hc/en-us/articles/202316889-How-do-I-find-the-OpenGL-version-on-my-system-

Ok… just thought it was weird to include a screen shot of unnecessary info but not a screenshot of that. So I thought I’d ask.

Not sure what to say about your issue.

it’s what @javasabr asked for in the comments :sweat_smile: