Hi! We are currently finishing binary fbx importer for our project (will finish in few days), and we want to share our code with jME community (as far as i know, no one succeeded before), but your contribution guides is not enough clear to understand what we should do.
- There are two people working on it, can we contribute in two or three commits?
- Should we put importer in jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx? (we have other code structure, and i'm not familiar with right ways to do it)
- Importer supports most of fbx features (i could post list when it's done), but it is very complex format, so we can't make support for all its functions. If it won't be full, is it ok? As i can see, ogre importer is not full too.
- Could we add it to default Desktop.cfg configuration for asset manager?
Sorry, if i'm doing it all wrong, just tell me, i'll fix :)