@t0neg0d You bloody legend
Please, try to not hijack the screenshot thread with questions.
Sorry
I finally have something worth sharing in one of these WIP threads! Wellā¦ something better than my negative-space blue box-shaped cutout game.
So, anyways, Iām almost done with my replacement for BitmapText for tonegodGUI and it freaking rocks! The replacement is based on the AnimText class I wrote a while back (and never added to the library apparently).
Iāve just recently finished up character and word wrap, so it is now multi-line. And only have a few things left to do before Iāll start the process of phasing out BitmapText completely.
The coolest part of this whole thing is the incredible effects you can run against the text, as each character has itās own:
origin
translation
rotation
scale
parent linkage
color
etc, etcā¦
It performs quite a bit better than BitmapText when dynamically altering both text display string, or just resizing the text bounds (dynamic wrapping). It also solves all of the alignment related issues that I struggled with while using BitmapText. This change negates the need to constantly validate line width, line height, character height, etc, etc when altering the text, font size, etc.
Iām incredibly excited about thisā¦ and even more proud of it. Check out the final part of this vid to see a sample of what I mean by running effects against text.
[video]http://youtu.be/6Vkwq9kh1TI[/video]
Itās also nice to start finally integrating some of the 2D framework into the GUI library.
And for any who might say this is a screen shot thread, the video is a screenshotā¦ itās just hundreds of them shown one after the otherā¦ soooo pbpbpbpbpb.
@t0neg0d: Nicely done
So I redone the login screen with jfx now:
Vs the old one
The jfx one still misses a bit css styling tho.
Ok. Ya. Thatās pretty darned schexy.
Click the link to play the latest Kartex Demo:
Hello monthly screenshot champs! Working on anything cool these days? Whether itās the same thing as it was back when this thread started or something brand new, however big or small, please consider sharing it for the 2015 jMonkeyEngine showcase video:
Keep the WIPs coming!