Hello, this is me again
Problem with the SDK 3.1 and 3.2 , when try to open the View Model, Edit in SceneComposer, Edit Terrain, Edit Vehicle, the interface stops responding to the mouse. At the same time, there status no
froze in manager.
SDK 3.0 version works
The output in the console, SDK 3.1 and 3.2 is the same:
Running on jMonkeyEngine 3.2-v3.2-prealpha-sdk1-29
* Branch: v3.2-prealpha-sdk1
* Git Hash: a64175c
* Build Date: 2017-03-22
LWJGL 2.9.3 context running on thread jME3 Main
* Graphics Adapter: aticfx64
* Driver Version: 8.17.10.1116
* Scaling Factor: 1
OpenGL Renderer Information
* Vendor: ATI Technologies Inc.
* Renderer: AMD Radeon HD 6400M Series
* OpenGL Version: 4.2.11481 Compatibility Profile Context
* GLSL Version: 4.20
* Profile: Core
Audio Renderer Information
* Device: OpenAL Soft
* Vendor: OpenAL Community
* Renderer: OpenAL Soft
* Version: 1.1 ALSOFT 1.15.1
* Supported channels: 64
* ALC extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
* AL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Pausing audio device not supported.
Audio effect extension version: 1.0
Audio max auxiliary sends: 4
java.lang.IllegalStateException: Incomplete draw buffer.
at com.jme3.renderer.opengl.GLRenderer.checkFrameBufferError(GLRenderer.java:1469)
at com.jme3.renderer.opengl.GLRenderer.updateFrameBuffer(GLRenderer.java:1634)
at com.jme3.renderer.opengl.GLRenderer.setFrameBuffer(GLRenderer.java:1775)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1082)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1150)
at com.jme3.gde.core.scene.SceneApplication.update(SceneApplication.java:324)
at com.jme3.system.awt.AwtPanelsContext.updateInThread(AwtPanelsContext.java:200)
at com.jme3.system.awt.AwtPanelsContext.access$100(AwtPanelsContext.java:45)
at com.jme3.system.awt.AwtPanelsContext$AwtPanelsListener.update(AwtPanelsContext.java:69)
at com.jme3.system.lwjgl.LwjglOffscreenBuffer.runLoop(LwjglOffscreenBuffer.java:125)
at com.jme3.system.lwjgl.LwjglOffscreenBuffer.run(LwjglOffscreenBuffer.java:156)
at java.lang.Thread.run(Thread.java:745)
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