Hi,
Thank you for working on jME.
Regarding Geometry Shaders, which are currently supported by jME, can one use GL_TRIANGLES_ADJACENCY for a Mesh?
Mesh.Mode does not list this in the enum, so I suppose it is currently not implemented.
Hi,
Thank you for working on jME.
Regarding Geometry Shaders, which are currently supported by jME, can one use GL_TRIANGLES_ADJACENCY for a Mesh?
Mesh.Mode does not list this in the enum, so I suppose it is currently not implemented.
It’s not implemented no.
However, if you can PR it it would be great.
Okay, thanks. I’ll make one when I’ll get a change. Btw. for which branch should the PR be? (v3.2 or master or both?)
Master.
I’ll manage if this should go as a patch to 3.2.x