I’m making a RTS game and wanted to implement pathfinding. As far as I saw, I could only find things using NavMesh.
Is there any way to convert TerrainQuad to NavMesh? If no, what should I do? I’m a little bit lost creating NavMeshes by mysql.
Thanks for help!
Just right-click the terrain in the SDK Scene Explorer and select Tools->Create Navmesh…
But the Terrain i got it’s defined on the code, not on SDK scene explorer.
What should I do?
TerrainPatch is a geometry, it has a normal mesh.
But can I get all the mesh to use in navMesh API?
I was trying
NavMesh x = terrain.getNormal()
NavMesh x = terrain.getAllTerrainPatches(null);
But cant get it to work
TerrainQuad is a Node and TerrainPatch is a Geometry. Its not any different from doing it with any other scene.
I tried to do what you want and finally succed it.
You can see my post here :
There is a link to a github repository with my entire code.
Hope it helps