Get the texture

Hi there,



How can i get the texture back from an object



Box, Sphere etc



basicly you create a texture state and eventually add that to a renderstate.

but how can you get the texture back, so you make changes to that texture??



thanks in advance

Something like this:


               TextureState ts = (TextureState)n.getRenderState(StateType.Texture);
               for (int i=0;i<ts.getNumberOfSetTextures();i++)
               {
                  Texture tex = ts.getTexture(i);
               }

Haha, Forgot the cast  :-o



thanks allot for the answer  :smiley: