Get the texture

Hi there,

How can i get the texture back from an object

Box, Sphere etc

basicly you create a texture state and eventually add that to a renderstate.

but how can you get the texture back, so you make changes to that texture??

thanks in advance

Something like this:

               TextureState ts = (TextureState)n.getRenderState(StateType.Texture);
               for (int i=0;i<ts.getNumberOfSetTextures();i++)
                  Texture tex = ts.getTexture(i);

Haha, Forgot the cast  :-o

thanks allot for the answer  :smiley: