Hi,
Just a quick question on ghost control rotation and local translation.
Currently I have a spatial which I rotate and translate with setLocalTranslation/Rotation.
Having read some of the documentation and forum’s. I’m wondering if I should either be using the setPhysicsRotation method on the ghost control? (in addition to? Or instead of setLocalRotation?)
I’ve also read that the ghost control follows the spatial, so maybe it follows the local rotations too?
Thanks