I’m puzzled why the parameters are named in the order given when (apparently, given the stock FlyByCamera orientation), the proper names for these would be Spatial.rotate(float pitch, float yaw, float roll) ?
Thinking in aircraft or ship terms with a coordinate space matching X = your wings, Y = up/down, Z = your longitudinal axis, this also would agree with common terminology that rotation about X is pitch, that about Y is yaw and that about Z is roll.
tone
Its about turning around one axis, x-y-z. X is right, Y is up and Z is towards you.
Edit: Oh and I actually just get now that that’s what you say ^^ Yeah, I agree…
Thanks, Normen… I really thought it was perverse.
The signature seems correct, but the names for the parameters are not consistent.
tone