How do you load / texture models of different formats?

I don’t understand your problem, the textures just work fine:

You know that you have to asign the textures manually ( in the most cases ) ?

 URL tex=PlayerModel.class.getClassLoader().getResource("models/nskinwh.jpg");
 TextureState ts=display.getRenderer().createTextureState();

I didn't know that =]] tyvm!

The Milkshape importer will load textures automatically, if you have added them in Milkshape and it can find them.

I often think it's better to load them manually as above though.

So the model I have in there is playing through all of it's animation cycles… how do I tell it to play something like frames 20-30, so it just walks?

      JointController controller = (JointController) model.getController(0);
      controller.setTimes(startFrame, endFrame);

Have my babies.