I’m having a problem I don’t know how to get animation frames
I need to create the ghost body in the third frame of the animation
The animation plays to frame 27 to remove the ghost body
Some information about animation attack judgment
This video shows Elden Ring BOSS attack Weapon collision
You can see that collision judgments are not always present during the attack animation
I can’t find how to implement this in JME
I need some help
Delay takes time in seconds. You can pass it a float number (e.g. 0.3, 1.875,…). You should select the time based on the animation. For example, if you want to run your code after 0.5 seconds passed in animation then you use delay(0.5).