Hi guys, I am using BoneDebugger to draw the bones, but as my result, the bone is covered with the skin as the screen : [my result.JPG], and I expect the result as : [expected result.JPG], could somebody help to check it out what is wrong, many thanks~
Hi blaine, thx for your answer, but maybe I haven`t describe my problem clearly. I think there is no matter when I create the model or export the model in blender, because for these 2 phenomena, I use the same .md5mesh and 2 different program to show the bones. The first screen(the incorrected one) is the result loaded by my program, the second is the result by another program. So I guess maybe it is caused by lighting or some other setting, but not the model I am using.
Oh. Sorry for the mis-direction. The legs on your model seem to not be showing the leaf nodes. But you've explained that that isn't the real problem.
thanks all the same