I am using native bullet.
I enabled bullet debug but it gets very hard to see anything other than the terrain collider bullet debug wireframe.
I am trying to disable only the debug wireframe for the terrain, and keep everything else.
Any idea?
I am using native bullet.
I enabled bullet debug but it gets very hard to see anything other than the terrain collider bullet debug wireframe.
I am trying to disable only the debug wireframe for the terrain, and keep everything else.
Any idea?
BulletDebugAppState seems to have a DebugAppStateFilter that “allows filtering out objects from the debug display”.
Another way, but probably not good for you, is to have the terrain in a different physicsSpace.
perfect thx!
I just had to add to the queue this, because that state is not added/created instantly:
getStateManager().getState(BulletDebugAppState.class);