mitm
October 23, 2017, 11:29pm
16
What did you use to get the names of the dependencies.
From the page you link to above,
https://jmonkeyengine.github.io/wiki/jme3/beginner/hello_asset.html#model-file-formats
from the javadocs,
http://javadoc.jmonkeyengine.org/com/jme3/asset/AssetManager.html#loadModel-com.jme3.asset.ModelKey-
Edit: Nehon also added GLTF support but I don’t know how to use it yet or even if you can load the files with loadModel(). On my list of things to learn still.
So following this thread GLTF support for JME?
I decided to make a glTF loader for JME. In this post I’m gonna report my progress, what is supported, and what remains to be done before declaring it usable for everyone.
You can test it some additional guidelines are given here
Code is in master branch as of 08/31/2017.
Spec is here : GitHub - KhronosGroup/glTF: glTF – Runtime 3D Asset Delivery (note that I implemented the Loader against specs V2.0, and it won’t support spec 1.0).
And extensi…