hi,
i have noticed that i have to make a Callable Object(?) if i want to create a TextureRenderer ( from: http://www.jmonkeyengine.com/forum/index.php?topic=8940.0 )
Can anyone give me a simple example of that ?
In SimpleGame this is included without to call the opengl thread right? (TestSpatialLookAt.java)
Amun-Re
GameTaskQueueManager.getManager().update(new Callable<Object>() {
/* (non-Javadoc)
* @see java.util.concurrent.Callable#call()
*/
public Object call() throws Exception {
//do something here
return null;
}
}).get();
enjoy :)