try using resourceLocatorTool.
something like this
ResourceLocatorTool.addLocatorTool(new SimpleResourceLocatorTool(Type_Texture, url));
the url points to ur texture directory
try using resourceLocatorTool.
something like this
ResourceLocatorTool.addLocatorTool(new SimpleResourceLocatorTool(Type_Texture, url));
hmm, just tried:
ResourceLocatorTool.addResourceLocator( ResourceLocatorTool.TYPE_TEXTURE, new SimpleResourceLocator(texture));
:oops:
gah, tried again with different texture, etc. can't tell what I made in a different fashion, but now the .mtl file states a texture name matching the one I used in Blender. Wiiihi, import works too btw.
I'll try again tomorrow with a rested brain because I think the problem was (is?) between the screen and the chair (and it's not the keyboard if u see what I mean)…
more to come