Hello everyone, I tien specify that I am french and I use google translation helped me apologize in advance for any errors.
Here is a picture of my xml fully loaded model . http://hpics.li/79c42d7
And here is the same model xml , but this time if I charge a J3M material with unshaded texture.
{
Material mat = asset.loadMaterial(“Materials/slimic.j3m”);
((Geometry)this.getNode().getChild(0)).setMaterial(mat);
} http://hpics.li/df7a90b
I do not understand from where the problem may be , if someone has an idea let me know!
Thank you!
file name: slimic.j3m;
Material Mat : Common/MatDefs/Misc/ColoredTextured.j3md {
MaterialParameters {
ColorMap : Models/Player/slimLayout.png
}
AdditionalRenderState {
Wireframe Off
DepthWrite Off
PointSprite Off
ColorWrite On
DepthTest Off
FaceCull Off
}
}
and i tried flip normal in blender just for test, this not work