any JME class can help rendering a BufferedImage as texture?
the idea is to have a 2D real time chart converted to BufferedImage object, then keeps repaint different texture/chart every 50 ms.
Will I get alot of flash on screen by doing that?
any JME class can help rendering a BufferedImage as texture?
the idea is to have a 2D real time chart converted to BufferedImage object, then keeps repaint different texture/chart every 50 ms.
Will I get alot of flash on screen by doing that?