I know this a topic that won’t matter for a while, but there’s been a lot of talk on the forums about switching to a different api for rendering such as vulkan. I’ve also seen many responses about this being a jME4 thing, so I’ve decided to make a page where people could give some ideas.
Here are my ideas for jME4:
- Vulkan (or something similar) should be default, but there will still be some openGL support.
- The openAL for audio should be removed all together and replaced by something else.
- If it dosen’t happen already, @sgold’s Minie physics should completely replace bullet, assuming there is an Android version of it released.
- SpiderMonkey could use some work.
Let me know what you all think
AS OF APRIL 9, 2020:
Visit here for list of jobs need done: https://github.com/tlf30/jme4/issues/3