Jmonkeyengine 3.2.4 and Android game developement

Performance issue with water post process and particles in Android. Any Solution or tips for optimizations ?

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Use Simple Water.

https://wiki.jmonkeyengine.org/jme3/advanced/water.html

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thanks.
any solution for fog and particles.

For fog:

For particles, you probably want to create an amount of them and re-use them instead of continually creating new ones to help with garbage collection and maintain a fixed amount.

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Thanks for reply. I appreciate for your answer and hope it will help me in future.

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