Knowledge management

Hey all,



I was wondering, what expertise should people who want to help with JME development have?



Also I was wondering if anyone could point me to a good tutorial that would show me how cube coordinates are put in a matrix and how to calculate rotation for that cube?



In general it would be awsome to have some overview of how things are done in 3D environment.



:slight_smile:

What do you mean? Like contributing to the jME3 codebase? There’s no expertise required, only good code :wink: We couldn’t care less about your background so long as you contribute quality code. If you have some code you think could go into some jME3 project, just go ahead and make it public. Worst case scenario we can’t use it but you get some feedback on why.

There’s more than just code that is part of jME development, like documentation!


monkey said:Also I was wondering if anyone could point me to a good tutorial that would show me how cube coordinates are put in a matrix and how to calculate rotation for that cube?

In general it would be awsome to have some overview of how things are done in 3D environment.

:)


Here's a pretty good article on rotation matrices :) http://www.fastgraph.com/makegames/3drotation/