Links for game development

Hi,

Work is slow these days, so was wondering if you guys have any go-to links for relevant/modern game development reading (doesn’t have to be new, just relevant) ?

To be more precise, links that could be of interest in relation to developing a JME game :slight_smile: (Java, JOGL/LWJGL, Audio, AI, etc).

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I love “the nature of code”. I read it a couple times. I found reading - as opposed to the youtube videos much better.

http://natureofcode.com/book/

You may be tempted to skip the first few chapters, but I would highly suggest you don’t. It should give you a good few days of happy reading :slight_smile:

And recently found this youtube quite fascinating. The first ten minutes or so are where it’s at. The rest is quantum physics, and there are much better videos and books if that’s your thing.

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And of course, not forgetting the ever-useful GPU gems.

http://http.developer.nvidia.com/GPUGems/gpugems_part01.html
http://http.developer.nvidia.com/GPUGems2/gpugems2_part01.html
http://http.developer.nvidia.com/GPUGems3/gpugems3_part01.html

And regarding “new” technology - it’s quite often really difficult to implement cutting edge technology into games. Try looking 5 years back. The code they used in those games is quite freely available now, and the techinques are heavily discussed - often with implementations for you to look at.

EDIT (16/09/17): links updated. left the old links.

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Of course my http://fprintf.logdown.com/ :wink:

My highlights are this 4 links:

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Have you tried Shadertoy with JME yet? I’m wondering also how to implement those shaders inside the fragment and vertice shaders.

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I like these articles about networking because they are easily understandable for beginners:

and of course the articles by valve since they talk about the most important aspects:

https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking

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Some day I will… on my personal TODO list :wink:

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I’ve translated a few shadertoy (and various other similar websites) shaders over. It’s not that difficult really. I wanted a nice background for my menu. I like the smoke effect the most.

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At the request of @Mithrin I’ve published the shaders above on github in a simple application so you can view them and play around.

Here are the links to the original shaders if you want to have a look and see how you would go about converting some yourself.

Ethereal: Shader - Shadertoy BETA
Smoke: GLSL Sandbox
Moving Balls: GLSL Sandbox

https://github.com/jayfella/menu-menubackgrounds/

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Thanks for doing that

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Your awesome!! Thank you!!

Mithrin

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