Yeah, but my problem is: rotating. My object is rotating along Z axis…
Edit:
Ah, i did something wrongly. I’ll test something…
Edit2:
Not works :<
[java] Vector3f omg = orbPhys.getAngularVelocity();
omg.z = 0;
orbPhys.setAngularVelocity(omg);[/java]
In simpleUpdate()… Maybe i’m doing something wrongly again?
My object (ball) is rotating and moving, but O-M-G-very-slooow…