Ludum Dare 41

You can use the ToneMapFilter.

mhh wait default terrain shader does not support PBRā€¦ the probe doesnā€™t affect it.

Primitive? These trucks sure do beat me at racing 9 times out of 10. :smile:

https://i.imgur.com/MZb9dk2.gif

I suppose that says something about my skills, getting beaten by a dozen pid controllers.

Itā€™s exactly that bug.

3 Likes

Ok thatā€™s something I want to know more aboutā€¦

I wouldnā€™t say so. I tried turning the directional light off and only having the lightprobe. The results were interesting to say the least. It looked like a twilight zone, some spots being mildly lit and sone completely dark. Will post a picture once I get to PC.

Well a test case would be appreciable if you can find the time.
There must be something wrong in the Technique def and somehow the probe must be considered like an other light type.
Are you using 3.2 or master?

Hi @nehon, I am experiencing the same results.
I switched the gamma correction on and that helped.

1 Like

If I place a single light probe in my scene, it appears as if it the light probe works like a point light for any models that donā€™t have a PBR shader. The triangles facing one direction are always lit up very bright (and sometimes flicker), and the triangles facing the other way donā€™t receive any lighting from the light probe.

Although I canā€™t get it to affect my terrain, only certain models, especially trees and buildings. Iā€™m also using the standard terrain like you so itā€™s strange I canā€™t reproduce the problem on the terrain in this specific scene

I canā€™t reproduce the issue, though reading and stepping through the code, seems that light probes are indeed somehow counted as valid lights for the classic lighting shader.
I pushed a fix, if any of you could try?
https://github.com/jMonkeyEngine/jmonkeyengine/commit/db48b98a2eeb3ca87446e56c2472d993a662d9c9

Enabling gamma correction did fix the issue of oversaturation. Iā€™m in the middle of ludum dare and donā€™t have engine build pipeline set up, so canā€™t really test sadly.

We have a main menu! And a name :slight_smile:

6 Likes

I like it.
Looking very good @grizeldi.

I have basically only started today with my game. My Saturday was full. Had to go to my sons rugby matches and had 'n party.
So I will only enter the 72 hour jam.
My game is a Black Jack Racing game.

Our mostly final day 2 status update:
https://ldjam.com/events/ludum-dare/41/$73678/day-2-done

404

Appropriate :slight_smile:

I really hate Ludum dare and their personalized URLs. Will try to fix it.

there is a problem in this forum copy the link donā€™t click on it.

You mean hand type itā€¦ because cutting and pasting gives the same results.

I think I found the culprit. For some reason LD website uses dollar signs in their urls. Discourse automatically URL encoded them to %24 or whatever when clicked, but with those, the link throws a 404.