LWJGL 3.1.0 released

There is only a small number of changes required to make jMonkeyEngine compile with LWJGL 3.1.0:

--- a/jme3-lwjgl3/build.gradle
+++ b/jme3-lwjgl3/build.gradle
@@ -2,7 +2,7 @@ if (!hasProperty('mainClass')) {
     ext.mainClass = ''
 }
 
-def lwjglVersion = '3.0.0'
+def lwjglVersion = '3.1.0'
 
 sourceCompatibility = '1.8'
 
@@ -11,7 +11,8 @@ dependencies {
     compile project(':jme3-desktop')
 
     compile "org.lwjgl:lwjgl:${lwjglVersion}"
-    compile "org.lwjgl:lwjgl-platform:${lwjglVersion}:natives-windows"
-    compile "org.lwjgl:lwjgl-platform:${lwjglVersion}:natives-linux"
-    compile "org.lwjgl:lwjgl-platform:${lwjglVersion}:natives-osx"
+    compile "org.lwjgl:lwjgl-glfw:${lwjglVersion}"
+    compile "org.lwjgl:lwjgl-openal:${lwjglVersion}"
+    compile "org.lwjgl:lwjgl-opencl:${lwjglVersion}"
+    compile "org.lwjgl:lwjgl-opengl:${lwjglVersion}"
 }
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