Making OpenGL Requirements More Friendly


I plan on marketing a game based on this platform, and I was wondering if you can reduce the video settings or change something so that it will run on computers with bad video cards. If not, Is there a way to make a program that checks the video card driver and updates it (if possible)? I am using JME3, Java 6, and Windows XP.



Yes you can display textured meshes with basic lighting in OpenGL1 compatibility mode. Post effects and advanced shader effects will obviously not work.

Thanks, also, is there a way to check a person’s video card ability (for whether or not it supports OpenGL 2)? I would like to be able to check whether or not to run with OpenGL 1 settings. Thanks, Normen!



Thanks, sbook!