I have WaterRenderPass in my heightmap and what bothers me is it’s not translucent.
Here’s how it appears:
It looks more like a lake of a silverish liquid, mercury or something. I was trying to figure out how I could make it a bit translucent so the terrain could be seen.
Any ideas?
There are already lot of subjects with water transparency problems, try to search in the forum.
Did you do
water.setRenderQueueMode(Renderer.QUEUE_TRANSPARENT);