"Marching Tetrahedrons" and Pointclouds

Hi There,

i have a pointcloud with about 3000 points. These points are created from a strange attractor (Fractal generation, see http://www.btinternet.com/~ndesprez/manual/attractors.htm). Is it possible to create a mesh around these points with the marching tetrahedrons algorithm from jmetest.scalarfield?

There showed up some problems, because the algo gives the scalarfield a vector3f and wants a float (the scalar), which is a kind of "force". (From wiki entry http://www.jmonkeyengine.com/wiki/doku.php?id=rendering_scalar_fields).  Because i only have a pointcloud, i am not sure what to use as force - tried the length of the point-vector. And the normal for a point is the point.normalize().

This was only a fast shot, perhaps someone can point me into the right direction.




My goal is something like this: http://www.gamedev.net/community/forums/topic.asp?topic_id=410954

Did you ever figure out how to do this with JME?