The Mesh class does not have any way to remove a morph target, AKA, no removeMorphTarget(int index)
Would everyone be OK with me opening a PR adding:
public void removeMorphTarget(int index)
Optional:
public void removeMorphTarget(MorphTarget target)
public MorphTarget getMorphTarget(int index)
This will make it much easier to work with MorphTargets when modifying meshes.
Thanks,
Trevor