Is it possible to use few textures in one material? Like in blender: got 1 material with 1 texture (stone wall) and 2 texture with alpha (like crashes etc on a wall) If so, how to do that?
Most JME3 materials support multiple textures. However, the Blender to JME3 importer is very limited in what materials it can import. So if you plan to import from Blender, stick with diffuse, normal, and specular maps.
Details can be found at https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:external:blender#uv_mapped_textures
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Thanks mate
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You’re welcome.
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