Multisampling in Canvas using FilterPostProcessor

Hey guys,

are there any good news about using hw multi sampling in a filterpostprocessor? If i start my application in a canvas, set the filterpostprocessor num samples greater than 0 and add a filter (water, depth of field, etc.) the application crashes with an LWJGLException: Invalid enum (1280).

Any ideas?



Yes, there FXAA now, basically a post filter that does the same thing AA does, only much more resource friendly :slight_smile: