Yes, I know jbullet will work out of the box but in android native bullet performs a little better and I’m supposing in ios will happen the same.
So, that was my question, how to compile bullet and jme3-bullet-native for ios?
Also, really? minie should work on ios “just” by compilinkg libbulletjme? I thought it was desktop only as stated in this post The Minie physics library - #6 by sgold and this one that you’re saying there’s no support for any arm platform The Minie physics library - #121 by sgold