Hey everybody. I just noticed that O’Reilly has a new OpenGL book out titled OpenGL Distilled. It’s mainly focused on getting a newbie like me up to speed. From what I’ve glanced through it looks interesting.
Here’s the ugly link: http://safari.oreilly.com/?x=1&mode=section&sortKey=title&sortOrder=asc&view=&xmlid=0321336798&k=20&g=&catid=&s=1&b=1&f=1&t=1&c=1&u=1&r=&o=1&n=1&d=1&p=1&a=0