Don’t leave textures or models in a folder outside your JME project: The game cannot load or reference them from there.
Don’t put assets in an external folder. Is that right? However, I succeeded in reading town.zip from external folder.
this tutorial worked fine with external town.zip.
I just put town.zip in an external folder and changed the code like this.
assetManager.registerLocator ("…/externalAssetTest/town.zip", ZipLocator.class);
What problems do I encounter when using assets from external folders?