Hello,
i am playing around with JMonkey and it works out nicly for me so far.
But now, i wanted to put a NiftyGUI on my scene, but it will not show up.
I drilled the problem down to the simple fact: the NiftyGUI will be rendered ‘behind’ all other objects in a scene.
Its simple to reproduce with
public void simpleInitApp() {
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue);
geom.setMaterial(mat);
rootNode.attachChild(geom);
NiftyJmeDisplay niftyDisplay = new NiftyJmeDisplay(assetManager, inputManager, audioRenderer, viewPort);
niftyDisplay.getNifty().fromXml("Interface/Nifty/MainScreen.xml", "start");
viewPort.addProcessor(niftyDisplay);
}
with that simple button (Nifty/MainScreen.xml)
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<nifty>
<useStyles filename="nifty-default-styles.xml"/>
<useControls filename="nifty-default-controls.xml"/>
<screen id="start" controller="de.astrotegy.JMEClient2.MainScreen">
<layer backgroundColor="#0000" childLayout="center" id="layer1">
<panel backgroundColor="#0000" childLayout="vertical" id="layer11" width="50%" height="75%">
<control childLayout="center" id="button1" label="Local Game" name="button" width="100%" height="33%"/>
</panel>
</layer>
</screen>
</nifty>
What did i miss? Can i switch the rendering order between the NiftyGUI and the rest of the scene?